
TL;DR
A tabletop spatial computing surgery simulator that uses cutting edge sensors to provide realistic feedback to practicing surgeons.
Unity
C#
ML.NET
WebRTC
Haptic SDK
Problem
Traditional surgical training relies on expensive cadavers, limited practice opportunities, and subjective feedback from instructors.
Solution
A comprehensive spatial computing training platform that uses cutting edge hardware to replicate the real world surgical experience.
Key Features
Haptic feedback for realistic touch sensation
Spatial computing interface
Real-time performance analytics
Multi-user collaborative sessions
Progress tracking and certification
Impact
500+
surgeons
40% faster learning
metric
Used by surgeons worldwide
adoption
Tony's Role
Lead Engineer
Product Design
Hardware Integration
User Research
Technical Highlights